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Guild wars 2 classes
Guild wars 2 classes











guild wars 2 classes guild wars 2 classes

Both builds bring the unique Winds of Disenchantment skill, which single-handedly defines fights by forcing engagements and retreats. At smaller zerg sizes (<30), DPS Spellbreakers are both durable and incredibly high potential damage.

  • In large scale WvW, Spellbreakers are durable supports with strong CC and boon removal.
  • Unfortunately, due to their infamous banner-nerf, they are having a rather difficult time at the moment due to their lack of team-support compared to other classes. They play well as both a tanky DPS option with both high burst and sustained damage, or as a supportive condition-based unit, both with additional CC.
  • In fractals and raids, Warriors are seen at their best as pure DPS playing Berserker or Bladeswarm.
  • In open world and casual PvE, warriors are both strong and easy to play thanks to their innate damage and durability.
  • guild wars 2 classes

    The Spellbreaker elite is more methodical, and rewards well-timed counters and interrupts by preventing damage and turning it against attackers.īladesworn has it all - high damage, sustain, mobility, and even support for the team. The Berserker elite specialization sacrifices personal defence to put out high sustained damage. While relatively simple to play, they have access to good damage and crowd control skills, and are useful in all game modes because of their unique offensive capabilities. Warriors are sturdy melee fighters that their party members can rally around. Heavy-hitting, head-butting, resilient damage-dealers. Their usage of well-timed teleports and doppelgangers makes them extremely frustrating to play against.High utility class with a wide-variety of ways to out-smart enemies.Low-health pool forces you to rely on your utility and high-healing to survive.Extremely versatile in their playstyle - fits almost every role well.Unique weapon-skill combat - instead of one set of skills for each of their 2-4 weapons, they get to choose 1-2 weapons, and get 4 sets of skills for them, for each of the four elements.Is an absolute monster in most gamemodes due to it's high utility and crazy damage at the cost of low health and a high skill-ceiling.Relies on evasion of damage rather than tanking through it.Theif's method of skill-recharge is completely unique to its class.Boon-generation and high-sustain makes them great in solo-play.Challanging and intricate classes to master, but extremely powerful and reliable when played well."I'm looking for something a little more complicated." Is an incredibly versatile class that performs well in most circumstances.May use minions, that work in a similar way to Ranger's pets.Ridiculously high DPS at all levels through both condition and strike damage (depending on how you play.).High potential as a damage-class at higher levels.Very simplistic class-skills when playing core-ranger (no expansions.).A pet to soak up damage and provide further enrichment when exploring the world.Ranged options and a high-health pool gives you high-survivability at both low and higher levels.Can play well as a tank, DPS, and support, often all at once.Satisfying combat at both lower and higher level.One of the easiest classes to play in the game, and dominates in majority of game-modes.One of the most fun classes to level in open-world.Rushing head-first into combat is rewarded with fast-paced action and powerful burst-abilities.Robust, and plays well on the front-lines.

    guild wars 2 classes

    The most beginner-friendly classes are as-follows: "I'm completely new to GW2/MMOs, and I don't know where to start!"

    #Guild wars 2 classes update

    I'll update this section according to requests that people leave below! I highly recommend that if any of the classes below interest you, that you consult the bullet-points that conclude every class analysis in this guide before playing. To prevent people feeling overwhelmed by the information presented below this section, here are a couple of points to consider before you get started. One of the things that makes Guild Wars 2 combat so fresh and enjoyable, is their lack of strict rules for every class. You'll notice that DPS/Support roles are missing from the selection, and that is because all classes can fit these roles in their own niches. All classes have their own strengths, weaknesses, and quirks, and whatever you decide to play as at the beginning of your journey can be played effectively, reliably, and enjoyably. It is not an ultimate guide on the "right" way to play any class, or should be used to dictate how the game is played. This guide is supposed to gently nudge players in the direction of specific classes that suit their playstyle best.













    Guild wars 2 classes